



One looks great and familiar, but the other works a whole lot better. With the notorious toolbar disappearing issue we’ve seen reported on the forums as well as a slew of other wonky behaviors, the UI hasn’t been the most stable thing either. Sketch, in particular, didn’t have a lot of toolbar real-estate, which means you’d have to find other ways to bring up your tools quickly. The transition between Sketch mode and Modeling modes, for example, were very subtle, and the software wasn’t very good at letting you know where you are. We’ve also heard feedback from those of you who are new and learning Fusion 360 for the first time, how confusing it was to go in and out of different environments. Even if we developed the most awesome feature ever, a clunky and outdated UI hampers the whole experience. It also needs to be more stable, more reliable, and resilient against wonky behaviors. As Fusion 360 continues to mature, we need ensure that the UI is also able to adapt, scale, and not get in the way of new workflows. We’ve improved the UI and user experience (UX) over the years based on how you use the software, what you struggled with, and what you enjoyed using. The Fusion 360 UI through the years, from 2013 to present. Many updates have included brand new functionality that opened doors to more workflows, but not a whole lot has been made to the user interface (UI). If you’re part of the Fusion 360 community, you’re probably well aware that the software is constantly evolving.
